Hazel Whorley
2D Art / Level Design

me@hazelwhorley.com

tutorials

Actor icon reference [UED 3]

Generic icons

Name Location Description
actor icon Actor - Generic actor icon, used for many different actors and types of trigger.
camera icon Camera - Generic camera icon (including viewport camera).
keypoint icon Keypoint Actor > Keypoint > ... Generic keypoint icon.
note icon Note Actor > Note Note icon. Doesn't have any use in-game, but you can place notes in the editor.


Visuals / Sound

Name Location Description
light icon Light Actor > Light Light source.
sunlight icon Sunlight Actor > Light > Sunlight A directional light applied to the whole map, through areas where the skybox is visible.
ambientsound icon AmbientSound Actor > Keypoint > AmbientSound Sound source.
emitter icon Emitter Actor > Emitter Particle emitter.
fluidsurface icon FluidSurfaceInfo Actor > Info > FluidSurfaceInfo Used to place a fluid surface and control its properties.
fluidsurfaceoscillator icon FluidSurfaceOscillator Actor > FluidSurfaceOscillator Makes ripples in a fluid surface.
projector icon Projector Actor > Projector Projects detailed shadows and other complex lighting effects.
terrain icon TerrainInfo Actor > Info > TerrainInfo Adds a sheet of terrain.
zoneinfo icon ZoneInfo Actor > Info > ZoneInfo ZoneInfo icon. Controls properties of the zone you place it in.


Pathing

Name Location Description
navigationpoint icon NavigationPoint Actor > NavigationPoint > ... Generic navigation point icon. Used for AssaultPath, BlockedPath, JumpSpot, UTJumpPad
pathnode icon PathNode Actor > NavigationPoint > PathNode Pathnodes are used to create a path network which tells bots where to go.
playerstart icon PlayerStart Actor > NavigationPoint > SmallNavigationPoint > PlayerStart Player spawn location.
liftcenter icon LiftCenter Actor > NavigationPoint > LiftCenter Marker point for the middle of a lift mover.
liftexit icon LiftExit Actor > NavigationPoint > LiftExit Marker for an exit point from a lift mover.
teleporter icon Teleporter Actor > NavigationPoint > SmallNavigationPoint > Teleporter Used to teleport players from one point to another.
road pathnode icon RoadPathNode Actor > NavigationPoint > PathNode > RoadPathNode Pathnode for ground vehicles.
flying pathnode icon FlyingPathNode Actor > NavigationPoint > PathNode > FlyingPathNode Pathnode for air vehicles.
aiscript icon UnrealScriptedSequence Actor > Keypoint > AIScript > ScriptedSequence > UnrealScriptedSequence Used to make defence / sniping points for bots.
looktarget icon LookTarget Actor > Keypoint > LookTarget Has a few different uses. Can be used to help path translocator points for bots correctly.
door icon Door Actor > NavigationPoint > Door Sometimes used to path door movers.


Triggers

Name Location Description
trigger icon Trigger Actor > Triggers > Trigger Triggers an event when a player enters (or shoots) its radius.
scriptedtrigger icon ScriptedTrigger Actor > Keypoint > AIScript > ScriptedSequence > ScriptedTrigger A more complicated triggered sequence of events.
counter icon Counter Actor > Triggers > Counter Increments a counter every time it is triggered, then fires an event once a certain number is reached.